Super Mario Bros. is not the ancestor of the series of games about two great Italian plumbers, but it was in it that Mario first began to turn into Super Mario and Fiery Mario. It can hardly be called the best game about Mario on Dandy, it is clearly inferior, in our opinion, to the best game about Mario on Dandy- . But that doesn't take away from its merits and shouldn't stop you from playing it!
How many troubles there are in life from black magic! Almost like they are bewitching you, turning you into something. And then the whole kingdom of mushroom men was completely ruined, and they themselves were turned into something: some into stone, some into brick, and some into weeds. And these outrages were done... simply by turtles! It’s not for nothing that turtles live so long; there’s nothing you can learn in a couple of centuries. And the turtle king Browser, captivated by the beauty of the princess Red Fly Agaric, in turn captivated her in a literal sense, however, and imprisoned her along with her retinue in one of the castles. Mario, a heroic personality, cannot stay away from the troubles of the mushroom men and goes in search of the princess.
ADVIСE by passing Super Mario Bros.:
1.The kingdom of the mushroom men is located on a very rugged terrain, covered with mountains, depressions, seas, and consists of several regions. Each area is divided into four zones, the last of which contains a castle - a fortress. The princess is imprisoned in the very last castle, but Mario You will have to go the whole difficult way, overcoming obstacles and storming fortress after fortress.
2. But what are these obstacles compared to armed resistance and the machinations of enemies! Mario the whole army of the turtle kingdom is opposed: soldiers - infantrymen, winged paratroopers, pursuing Mario on his heels and ready at any moment to pounce on him and destroy him; special forces, represented by the Willie ball, the amphibian Pip-pip, the Mutter, some types armed with hammers and throwing them like tomahawks. With this audience Mario able to cope using kickboxing techniques.
3. It will be more difficult for him in the fight against evil spirits: the turtle Lakitu with her biting dog Shtahi, predatory toothy plants and, if Mario will hold out, by the turtle king himself, Browser. Here the only thing that will help Mario is his super weapon - fireballs.
4. But not only enemies surround you Mario. The local mushroom population, although turned into stones, does not stop the guerrilla war against their enslavers. The active support of the mushroom populace pours additional vitality into Mario, turning him into Super Mario or the invincible Fire Mario, who can handle any feat.
5. However, Mario must not let his guard down. And the mushroom kingdom has its own traitor - Baby Chumba. However, a good kick will restore the unity of the mushroom people.
6. Mario's controls are very inertial, so when jumping onto small platforms, at the moment of landing, press the joystick in the direction opposite to the direction of the jump.
CONTROL in Game:
“left” or “right” - movement in the indicated direction;
“left” or “right” + B - in - run or take off to jump;
A - jump up;
“down” - dive in the water.
Super weapons - fireballs - are obtained after Mario picks a fire flower and are used by pressing B.
SECRETS in Game Super Mario Bros. (Super Mario):
1. From the “Warp Zone” you can get to any level. To do this you need to stand on the pipe and press “down”
2. You can finish off the dragon in stage 8-4 by hitting it 5-6 times, or if, seizing the moment, run under it at full speed and jump on the lever. The dragon, having lost its support, will wave its paws in a funny way and fall into the water.
3. No amount of hand-to-hand combat will help you kill a fish or sea urchin. Weapons are needed.
4. One useful thing is hidden in the topmost bricks on some levels. Once you hit such a brick, a long plant grows from it, along which you can climb into the heavens, free from earthly troubles, but full of coins.
5. Some columns with predatory flowers contain secret passages leading to dungeons with coins. To get there, you need to press “down” in the middle of the column.
6. Sub-levels in any world can be rearranged by pressing the A button on the player selection screen.
7. Breaking through the top bricks in dungeons will allow you to run along the ceiling.
8. Here is a trick that allows the “little one” Mario(not great) shoot a fire flower. When you meet a dragon on one of the levels (1-4, 2-4, etc.), without conflicting with it, jump over it and go to the key that removes the bridge. Now, when the dragon comes close to you, manage to jump on the key and on the dragon at the same time. If you succeed, then now in subsequent levels your “regular” Mario will be armed as “ Super Mario"(Super Mario).
" SUPER MARIO BROS." (Russian Version)
The masterpiece and “calling card” of Nintendo has been successfully transferred to the Mega Drive. The turtle king Browser, captivated by the beauty of Princess Red Fly Agaric, captivated her in a literal sense, however, and imprisoned her along with his retinue in one of the castles. Mario goes in search of the princess.
ADVIСE
1. Save the ability of the Mario brothers to launch fireballs (clumps of fire) until the bosses. The maximum number of charges is nine. To do this, you need to collect prizes in the form of palms.
2. Collect nuts (energy replenishment), stars (attempts) and numerous icons that add up to additional lives.
3. Each level is divided into three or four stages, and at the end there is a boss. All ordinary enemies (about a dozen of them) die with one blow, but they are not the main danger. The fact is that both horizontally and vertically the screen moves only in one direction. Therefore, when climbing, the slightest mistake leads to a fall into the resulting abyss and loss of life. And you often have to jump on small and quickly moving platforms.
4. At first, out of habit, you often have the desire to jump on old familiar Nintendo turtles and buns or, crouching, go down the pipe to the bonus room. Finally, just knock your head on the bricks for prizes. Unfortunately, everything around us is just scenery...
5. Remember the main distinguishing feature of the Chip 'n Dale series - the ability of the heroes to lift boxes and some other objects, carry them and throw them at the enemy as weapons? Particularly strong emotions were always evoked by the opportunity to use a partner instead of a box - also, one might say, a brand name.
6. When playing alone, still choose the Two Players mode - after death, your hero will not be thrown back to the beginning of the level until his lives run out. Since there are six levels in Super Mario Bros. very long, with an abundance of abysses, and lives are collected as if from a bush, this advice is very helpful in passing.
CONTROL
A - fireball
C - jump;
B - pick up/throw a box/partner.
SECRET
Funny. On the second level, sometimes there are “sticky” walls at the top of the screen. Hidden behind them are the roofs from “Squirrel King,” from which the heroes gradually slide, but, constantly jumping, can remain almost behind the screen, out of reach of the enemy.
When the “Game Over†screen appears, hold the A button. Keep this button held when the title screen appears and press Start to continue at the last world where you left off. This cheat can also be achieved by holding A at the title screen and pressing Start twice or by holding A and B and pressing Start at the “Game Over†screen.
Fireworks
For fireworks to appear at the end of the level, jump through the flagpole when the last digit on the timer is a 1, 3 or 6.
Have fire power while small
At the end of any boss level except for the final level, make sure you are Super Mario and jump onto the ax object at the end of the bridge at the same instance as also hitting the Koopa boss. You will flash as if you have been hit, but remain as Super Mario. In the next level, collecting a flower will make you smaller, however, you will still be able to throw fireballs. This cheat can also be achieved if you jump onto an already-released flower at the same moment as being hit by an enemy. You will have shrunk in size at the same time as receiving fire power, thus allowing you to throw fireballs while small.
Alternate Music
For alternate music in the boss levels, collect an invincibility star towards the end of the level before the boss level so that you are still invincible while passing through the flagpole at the end. In the boss level that follows, you will still be invincible at the beginning, but after the invincibilty runs out, the music will return to normal level music rather than boss level music.
100 Lives
At the end of World 1-3, you"ll reach a pyramid with a koopa walking down at you. Carefully leap on the left side of its shell, pinning it. Do this again and again and each time you hit it, you will receive an extra life. But do not go over 100 lives.
Warp Zones
World | Location |
---|---|
World 1-2 | Towards the end of the underground section, jump onto the moving platform and jump right up to the top of the screen so you are standing on the brick ceiling. Keep running along the brick ceiling, past the pipe where you would exit normally. You will eventually come to a room with 3 pipes, allowing you to warp to World 2, 3 or 4. |
World 1-2 | Near the exit pipe at the end of the underground section in World 1-2, break the second to last and third to last blocks from the edge above the exit pipe, but not the one closest to the pipe (You will need to be Super Mario or Fire Mario to do this). Stand on top of the exit pipe entrance as far left as you can without falling off. Hold DOWN to crouch and keep this button held while you press A to jump and press RIGHT as Mario is about to reach the peak of his jump, making him brush his back against the first from last block remaining at the top, but not breaking it . Mario should then begin walking through the wall, accessing a warp area with 3 pipes. Normally, going down any of these pipes will take you to World -1, however, if done very quickly, you can warp to World 5 via the middle pipe. If this has worked, the words "Welcome to Warp Zone" and the number 5 will appear above this pipe upon entering. |
World 4-2 | At the first set of 2 platforms, you will see 3 blocks floating in the air to the right of these platforms. Stand directly under the space to the left of the first of these blocks and jump, revealing a block under that space. Stand directly under the second block and jump, revealing another block. Stand directly under the third block and jump again, revealing yet another block. Now, jump onto the third block that you just revealed, then jump to the second block that you just revealed. Move as close to the left as you can without falling off this block, then jump again. You will then hit the second block that already existed and a beanstalk will come out. Climb the beanstalk to find a warp zone, allowing you to warp to World 6, 7 or 8. |
World 4-2 | In the underground section, find your way up to the very top of the screen, like in World 1-2, so that you are standing on the ceiling bricks. Run along to the end of the level, past the pipe where you would exit normally and you should come to a warp zone, allowing you to warp to World 5. |
World 5-1 | When you get to the first pipe, walk back about 10 steps, then jump, revealing an invisible block. Jump onto this block, then hit the block on your right. A beanstalk should then appear. Climb the beanstalk to find a world full of coins with a warp zone at the end allowing you to warp to World 6, 7 or 8. |
World -1
Near the exit pipe at the end of the underground section in World 1-2, break the second to last and third to last blocks from the edge above the exit pipe, but not the one closest to the pipe (You will need to be Super Mario or Fire Mario to do this). Stand on top of the exit pipe entrance as far left as you can without falling off. Hold Down to crouch and keep this button while you press A to jump and press Right as Mario is about to reach the peak of his jump, making him brush his back against the first from last block remaining at the top, but not breaking it . Mario should then begin walking through the wall, accessing a warp area with 3 pipes, taking you to World -1.
Jump over the flagpole
In World 3-3, jump onto the moveable platforms near the flagpole and wait until the closest one is at its highest point before jumping towards the flagpole. If you have enough height, you will jump over the flagpole and be able to continue running past the castle into a never-ending world.
Pro Action Replay Codes
Effect | Code |
---|---|
Invincibility and always able to fire | 0007 56FF |
Infinite Lives | 0007 5A02 |
Freeze Timer | 0007 FA04 |
Always have 99 Coins | 0007 EE99 |
Start on World 1-2 | 0007 6002 |
Different World | 0000 E8AC |
Game Genie Codes
Some of these codes may only work on the Super Mario Bros/Duck Hunt multi-cart.
Effect | Code |
---|---|
Infinite Lives | SXIOPO |
Begin the game with 9 lives | AATOZE |
Begin the game with 6 lives | IATOZA |
Begin the game with 1 life | AATOZA |
Player 1 starts with 8 lives and Player 2 with 3 | VATOLE |
Take no damage from most enemies | PAASNO or PAZSSO |
Take no damage from touching enemies | UAYIUA |
Invincibility | SSASSA or UATIUE |
Invincibility for first 10 seconds plus extra time on timer | GUAOPO |
Able to move through walls and floors | AEAAAE |
Able to move through enemies | UATIUA |
Enemies can move through walls and pipes | PIATYP |
Start with 900 on the timer | VGYOKK |
Start with 460 on the timer | LEAOPO |
Start with 150 on timer and 30 seconds of invincibility | YNAOPO |
Start with 600 on timer and 10 seconds of invincibility | LXAOPP |
Start with 995 on timer and 20 seconds of invincibility | GVAOPP |
Timer counts up | VVAANY |
Higher jumping from standing start only | APZLGK |
Higher jumping from running only | TPZLTG |
Higher jumping from turbo running only | GPZUAG |
Extra high jumping from standing start only | APZLGG |
Extra high jumping from running only | APZLTG |
Extra high jumping from turbo running only | GAZUAG |
Extremely high jumping | AETLTK |
Extremely high jumping from a standing start | AETLIK |
Jump higher and longer | AEAENT |
Variable jump heights | YETLYG or PETLYG |
Jump over flagpole | VTPOZI |
Walk past flagpole | AITOSA |
Float from standing start | YAZULG |
Float from a running start | YAZUIG |
Float from turbo running only | YAZUYG |
Always Float | GETLYG |
Always Float for long time | PAZULG |
Slow Walking | OVAAAAE |
Keep fire power on pick-up | PAZSKO |
Always Super | OZTLLX + AATLGZ + SZLIVO |
Always Swimming | PAKOPPAA or PIGOAP |
Always swimming in above ground worlds | SYLOGK |
Always swimming in some worlds | NTLOGK |
Always swimming and start halfway through | AAGOPO |
Always Sliding | VTTNYA |
Always Crouching | VGANYA |
Get bigger when walking | VTLNYA |
Get bigger when jumping | VGANZA |
Get smaller when jumping | VGANPA |
Always change size | VTLNGA |
Fast leg movement | VTYNYA |
Run and jump at the same time | VGANAA |
Start the level swimming | NLTOGK |
Unusable pipes are upside down | ANTOSA |
Able to easily access World -1 at end of World 1-2 | LEAOGK |
Invisibility | ZSNENT |
Backgrounds and objects invisible | OKGASA or AXAENT |
Enemies Invisible but are destroyed when you touch them | KEATPE |
Gain lives from jumping on enemies | KEATZE |
Removes most holes | SVPOUU |
Removes or relocates most enemies | TSLIIT or SYLOKG |
Removes all enemies | TSPIIT |
Freeze most enemies | AALLEY |
Different Enemies | VGLOKK |
Different Enemies in World 1-1 | KTLOKK |
Different enemies in Some Wevels | YSYENT |
Enemies follow you | GNATUE |
No castles | STPONE |
No obstacles after first pipe | NTPOLS |
Begin the game on World 1-2 | NGPOKG |
Begin the game on World 2 | YSAOPE + YEAOZA + PEAPYA |
Begin the game on World 2-1 | PLZOKG or PLZOKK or ILAPKK |
Begin the game on World 3 | YSAOPE + YEAOZA + ZEAPYA or NGZOKK + PIGAOP |
Begin the game on World 3-1 | PLAPKG |
Begin the game on World 4 | YSAOPE + YEAOZA + LEAPYA |
Begin the game on World 5 | YSAOPE + YEAOZA + GEAPYA or VTPOKG |
Begin the game on World 6 | YSAOPE + YEAOZA + IEAPYA or NTPOKK |
Begin the game on World 7 | YSAOPE + YEAOZA + TEAPYA |
Begin the game on World 8 | YSAOPE + YEAOZA + YEAPYA |
Turn World 1-1 into World 4-3 with water | EIPOKK |
Cloud World | OXOOKK or OVPAIE + NNPOKG |
Data feedback mode | PGAOAA |
Turn everything into a run off | PGAOGG (Works best if used with the "Data feedback mode" code) |
Different World | PAAPIK |
Different World | NVAOGK |
Different World | LAOKK |
Different World | PLAOKG |
Different World | ASAENT |
Different World | OLAOKK |
Different World | NVPOKG |
Different World | NNPOKG |
Different World | ONZOGG |
Different World | PLLOVG |
Different World | VTPOZG |
Different World | NGPOKK |
Different World | ASAENT + LSTETA |
Different World | VTZOZK |
Different World | TTLEXP |
Different World | VGAOKK + PIGAOP |
Different World | VGPOKG |
Different World | VTPOKK |
Different World | ASAOGG + PIGAOP |
Different World | VGAOGG + ZLAOKK |
Different World | TEGOGG |
Different World | PLAOKK |
Different World | LSAENT + ZLGOKG |
Different World | ASAENT+NTPOPI |
Different World | ASAENT + NTPOZT |
Different World | OLZPKG |
Different World | YSAENV |
Different World 1-1 | TTPOZG |
Different World 1-1 | TPPOZG |
Different World 1-1 and 1-2 | TAAPIG |
Different World 1-1 and 1-2 | PAAPIK |
Different World with no castle at end | NTPOLT |
Different Worlds | ASAEVT |
Different Worlds | ASAENP |
Different Worlds | YLAOKK |
Different Worlds and always swimming | YLAOKK + ILAPKK |
Different Worlds with coin rooms when you fall down holes | VGAOPO |
Different Worlds upon pressing RESET | PLGOKG |
Lots more coins in World 1-1 | NTPOPT |
Play World 1-1 with different or no enemies | VTLOKK |
1 point worth 1,000,000 points | NYTELN |
Hold A on controller 2 to move Mario anywhere | GSAENT |
Hold A on controller 1 to move Mario anywhere | ISAENT |
Play in Darkness | ASTETE |
Play in Black and White | NEPELA |
Offset objects | NTPOLE |
Unable to shoot | EAZLIT |
Reveal hidden blocks | STPENT |
Falling 200 Point symbols | VTLNKA |
Enemies have hammers in World 1-1 | NIYNEE |
Enemies on blocks won't fall | TEYVPA |
"Level Select". Enter this code, then play through the new world (0-1) that you are placed in. Swim past the first pipe you see and keep going until you see water at the bottom of the screen. Swim over the blocks above this water but go down and backwards a little to drop down through the little opening in the blocks that leads to the bottom of the screen. Continue the level on this platform and after the message is displayed, press B to enter the Level Select screen. Press B at the Level Select screen to choose a level (as seen at the top of the screen), then press Start . | YSAOPE + YEAOZA |
Hint: Extra life in World 3-2
In World 3-2, there is an island located towards the middle of the level. The island has a pole with a brick above it. To the right of this island there are Koopa Troopas. Hit the first Koopa Troopa twice so that it moves to the right, hitting the other Koopa Troopas. This will give you an extra life if performed correctly. You have to wait slightly after you hit it so that by the time you get to the last group of turtles the shell is off the screen. The shell will then bounce off of the pipe and come back at you, hitting the last group of turtles in the process. If done correctly the extra life sound will be heard.
Hint: Moonwalk
In World 4-2, enter as small Mario and press the Jump button to hit the box that is located after several ledges. Then, run all the way to the left edge of the screen while still holding the Jump button the entire time. When Mario gets the mushroom, he will appear to do a moonwalk.
Hint: Jump over the flagpole
In World 3-3 (and possibly in World 7-2), there are two platforms that move up and down at the end before the flag. Stand on the left platform until you reach a point where it is safe to jump onto the right platform. Jump onto the right platform, then wait until it gets to its highest point before jumping towards the flagpole. If done correctly, you will jump over the flagpole and can keep walking past it. Note: If you walk to the right of the castle, a never-ending wall will appear as you continue to walk.
Glitch: Disappearing Star
In World 1-1, hit the brick that has the star in it found halfway through the level. Before it goes off-screen, hit the highest Question Mark block seen on screen. When the item comes out (mushroom or flower), the star will disappear. This also may be done in other levels.
Game Genie Codes (Home Brew)
Contributed by: Marcus Farley
Effect | Code |
---|---|
Allow Mario to go down every pipe on every level | AGAPPT |
Invincibility | XXPPPO |
Strange World | VNLPOG |
Strange World | ENLPOG |
Strange World | YNLPOG |
Strange World | GNLPOG |
Strange World | PNLPOG |
Strange World | STPPOK |
Strange World | TNLPOG |
September 24, 2018 by
You can find several alternatives supplied for people who appreciate crafting content articles. It really is a fulfilling and satisfying interest and one that will reap a number of interesting and crucial rewards.
Super Mario Bros 3 Telecharger
There have already been innumerable trends showing up and subsidizing over the Internet considering the fact that it initially broke out within a huge way in the mid-nineteen nineties. In truth, it is difficult to recall anything and everything that did not somewhat pan out. We are just so inundated with viral and electronic as of late that it is truly challenging to trust nearly anything else existed in the past, and social networking continues to be the brand new king for just a number of years.
Connected to super mario bros 3 cheat codes, “Fear is surely an obstacle, which is among the numerous explanations why the majority of people you shouldn’t transfer ahead in life. Anxiety is mostly a hindrance that will have to for being handled aggressively; anxiety can be a thing that must be conquered. At the time a person jumps that hurtle of timidity, he can keep on shifting towards to accomplish his wished-for goals and desired goals.”
Super Mario Bros 3 Rom Fr
Your own home is your personal house to brighten and think proud of. If it is actually getting anything as per your taste and liking, you couldn’t be further proud! Inside designers are naturally available in the market, nevertheless the point on the make any difference is the fact except there is a private touch in your home, it just does not seem to be correct.
Certainly numeric and alpha numeric pages have their location inside the communications market place for venture and technological pros, family members, young people, and educational establishments. But will we pause to comprehend the job these kinds of resources participate in in conserving human lifestyle? This is similar to super mario bros 3 cheat codes.
Super Mario Bros 3 Rom
You’ll discover a variety of wholesale directories on the market via the internet in these modern times. This is due to quite a few web based sellers are using these web lists for his or her eBay and web based business. However, amid these readily available wholesale directories, SaleHoo could be the best solution by most eBay small business homeowners. You will find various pros that almost all eBay sellers are finding in SaleHoo wholesale lists. That’s why they are making use of this dependable wholesale checklist.